Splatoon Raiders Beginner Guide
Tips, controls, and everything new players need to get started.
Zuletzt aktualisiert: 2026-07-22
Getting Started
Splatoon Raiders is a single-player and up-to-4-player co-op looter-shooter for Nintendo Switch 2. You play as Deep Cut — Shiver, Frye, and Big Man from Splatoon 3 — crash-landed on the remote, fog-shrouded Spirhalite Islands alongside their pilot, "the Mechanic." Stranded, they raid the islands for treasure to pay off Splatsville’s debt, piloting ink-powered tanks against a new, highly aggressive breed of Salmonid. Every run follows the same loop: pick a destination, gear up, raid, haul the loot back, then craft and upgrade.
Controls Overview
Splatoon Raiders uses motion controls by default (gyro aiming) but supports full stick controls.
[Wird nach dem Launch aktualisiert] — Full control mapping will be added after hands-on testing, with tested button layouts and recommended sensitivity settings.
Tank Types
You bring one of three tanks into each raid. They aren’t a power ranking — each is built around a different family of gadgets. Nintendo has said all three are equally viable, so ignore day-one "best tank" tier lists and pick the one that fits your style. You can swap tanks between missions, so it’s worth trying all three.
| Tank | Focus | Gadget style |
|---|---|---|
| Speed Tank | Mobility | Gadgets that boost movement and repositioning |
| Power Tank | Raw force | Heavy hitters like the crushing Meteor Mitt |
| Tactical Tank | Battlefield control | Gadgets that shape and control the fight |
Early Weapon Recommendations
[Wird nach dem Launch aktualisiert] — Weapon recommendations will be added after launch testing — we build around real drops, not guesses.
For the full breakdown, see: Waffen · Tier-Liste
Your First Missions
The early islands ease you into the core loop before the harder raids open up: learn ink and tank movement, get comfortable riding wind currents, and take your first salvage back to base — where you turn it into better weapons and gadgets between runs.
[Wird nach dem Launch aktualisiert] — Exact opening-mission order, unlock gates, and boss names are still being confirmed. We’ll add a step-by-step once we’ve verified it in-game rather than guess.
Setting Up Co-op
Raiders supports up to 4 players, and difficulty scales with your party size. Co-op is drop-in/drop-out — closer to Monster Hunter than a fixed lobby: jump into another player’s raid to help, or call for backup in your own. Assisting someone earns a Help Bonus (weapons, gadget parts, or materials).
- Online co-op: Up to 4 players; requires Nintendo Switch Online.
- Local wireless: Up to 4 players, but each needs their own Switch 2 and copy of the game.
- No split-screen: There is no single-console couch co-op — every player brings their own system.
For the full co-op guide, see: Koop
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