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Editorial Policy

How SplatAtlas sources, verifies, and labels game information.

Last updated: 2026-07-22

Our Standard

SplatAtlas exists to help players. That means accuracy comes first. We never publish fabricated game data, and we never present speculation as fact.

Evidence Tiers

Every claim on SplatAtlas is labeled with one of four tiers:

Official

Information directly from Nintendo: press releases, official game pages, patch notes, in-game text. We link to the source when possible.

Tested

A named source played the release version and measured it: weapon stats, boss patterns, item locations, drop counts. We say who measured it, at what sample size where one is stated, and on what date. We do not test the game ourselves, and a claim never reaches this tier just because we find it plausible.

Cross-checked

Data compiled from two or more independent outside sources, for example Japanese and English guide databases, that we compare against each other before publishing. Where the sources disagree, we say so on the page and explain which reading we chose and why.

Unconfirmed

Information from community reports, datamines, pre-release previews, or other unofficial sources. We publish unconfirmed data when it is useful to players, but always mark it clearly and update it once we can verify.

Corrections

If you find an error on SplatAtlas, please let us know at contact@splatatlas.com. We take corrections seriously and will update the relevant page promptly.

AI and Automation

We may use AI tools to assist with translation, formatting, and content drafting. All published content is reviewed and verified by human editors. We do not publish AI-generated game data without independent verification.

No Fabrication Policy

We will never invent boss names, weapon stats, story details, or other game data to fill pages before launch. If a guide is not ready, we mark it as "Coming at launch" rather than publishing speculative content.